more about

myself

If the homepage wasn't enough, don't worry. I got you covered!
introduction

As you may already know, my name is Auti. I'm a 19-year-old brazilian autistic non-binary from São Paulo. I use they/it pronouns.


I am a native Portuguese speaker, but I also have a good proficiency in English, I get myself around with Spanish, and I am slowly trying to learn some Japanese.


Currently, most of my time is spent crafting multimedia shenanigans (like this website), listening to music, playing videogames, and raking up streaks of days spent at home.


Also, just to clear it up: even though my name is Auti, and my brand is AutiOne, my name is not AutiOne and AutiOne isn't me personally but rather my brand, of which I sometimes am referred to through. Not confusing, right? Good!

work & hobbies

Ever since I was a tiny little kiddo, I already had a special place in my heart for computers and electronics in general. This interest got me involved very early in a bunch of digital stuff.


In the big year of 2013, at age 6, I started coding my first few projects using Microsoft's Visual Basic 2010 Express.


VB.NET was actually part of my repertoire for a good while. Microsoft really had me!


Over time, I got to learn different coding languages, and nowadays I'm mostly developing in web platforms and game engines.


A year before the pandemic, in 2019, I began wanting to spice up my websites with some extra flair, so a very creative Auti decided to start messing with UI design and vector graphics in Adobe XD back then.


Most recently, I started messing around with sound design, music production and 3D modelling, although those are currently very experimental.


Right now, a lot of my time is dedicated to autonomous projects, both solo and with a team. You may see works of mine in the form of:

programming ui/ux design video editing gamedev music & sound design quality assurance motion graphics writing & storytelling hardware
software

Here's all the software I use regularly for my creations, if you're interested:

coding

Visual Studio Code for long-time coding sessions

Git essential version control

Neovim for quick text editing

games

Godot Engine for standalone apps & games

Roblox Studio for some monetized games

Steam distribution & SDKs

visuals

Figma for most graphics & UIs

Kdenlive occasional video editing

Blender for game & printing models

OBS Studio screen recording & streaming

Aseprite for pixel-art sprites

audio

FL Studio for music & sound effects

Audacity for some post-production