OTHER

Fluorescence

Vite-based game framework written in TypeScript with Three.js

Status

Deprecated

Period

2024

Featured Yes
description

This was developed in late 2024 after my friend started work on her game, but still wasn't sure on what engine to use.

She eventually made the sensible choice of using Godot, but this was fun to develop.

Fluorescence uses a component tree system, similar to Roblox instances, all of which bundle their own TypeScript code with inheritance support and neat little hooks for controlling behavior.

It used Vite for building and Three.js for rendering, but had no proper implementation for physics, audio, input handling or really anything else a game framework/engine should have.

info
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Contributors No other contributors